05

Micro UI

The small parts, rendered live from the package rather than drawn.

Buttons

Inputs & focus

Tab into the field to see the focus ring: ring-[3px] at ring-ring/50, with the border shifting to ring.

Known defect

The package Input is clean at text-sm (14px). In recruiter-bot a global font-size: 17px !important leaks onto inputs and overrides the token size. It is a bug to fix at the app layer, not a style to reproduce. Do not reintroduce the override.

Badges & chips

Neutral Primary Active Pending Failed
TypeScript Distributed systems Remote Senior

Toggles

The two-tier tooltip rule

Two intentional tiers. The green tooltip is a terse label, one line, for naming a control. The white card is for explanation: a sentence or two with room to breathe. Reach for the label by default; use the card only when a control genuinely needs prose.

Tier 1 · label · bg-primary
Tier 2 · explanation · bg-popover

Shadow tiers

Three named elevations, not one. Each maps to a surface class: resting cards, floating menus, and the big lifted composer. Pick by what the surface is, not by taste.

Card
--shadow-card Card / tile elevation. The resting surface tier.
Popover
--shadow-popover Floating tier: menus, popovers, tooltips, selects.
Composer
--shadow-composer Overlay tier: the composer and other large lifted panels.

Radius scale

The feature-layer radii, codified so the old arbitrary rounded-[6px] values become named steps. The base stays 0.5rem.

radius-xs 5px
radius-sm 6px
radius-md 8px
radius-lg 12px
radius-xl 14px

Motion

Two recipes. Content reveals blur in over 300 to 500ms. Hover popovers are quick, 120 to 150ms. Entrances stagger: fly up 10 to 12px over 400ms with 60 to 280ms delays down the list.

Blur-to-reveal · 420ms
128 engineers matched
Entrance stagger
Signal
Match
Rank
Shortlist
Reach out